Clip meshes on either side of a plane.

https://youtu.be/qfr5gB_xGEg

The Clipping Block is an interactive tool and type of Block within LiquidEarth that facilitates the inspection of your 3D content. It enables users to generate a 2D plane that slices through the meshes of the target Space or content.

How it Works

To create a Clipping Block, select the content that you wish to apply it to and navigate to the inspector section on Blocks. Here, select the Clipping button. A 2D plane, referred to as the Clipping Plane, will be generated in the 3D workspace, embedded within the selected content. You can select, move, and manipulate this plane just as you would with any other 3D object within the application (e.g., using Transform Gizmos), offering a seamless, intuitive user experience.

The Clipping Block features two toggles for enhanced usability:

Apart from that, you can edit the name of the Clipping Block, as well as use the Select button to directly select it.

A clipping plane applied to a space containing several meshes. Both the clipping effect as well as the frame display toggle are active, as can be seen in the block panel opened from the inspector quickbar.

A clipping plane applied to a space containing several meshes. Both the clipping effect as well as the frame display toggle are active, as can be seen in the block panel opened from the inspector quickbar.

In a scenario where multiple Clipping Planes are affecting the same content, only the most recently selected plane will be active. This feature ensures that users maintain full control over the clipping process, enabling easy adjustments as needed.

<aside> ℹ️ Note: The Clipping Block currently affects only the visual representation of the content. It does not modify the data itself.

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