🔹 Space: Your Project’s Container

In LiquidEarth, a Space is the foundational container for your project’s data, annotations, and settings. Think of it as a 3D project file — everything you import, create, or edit lives inside a space.

Before you can upload or create content, you’ll always need to either create a new space or load an existing one. A space defines the context in which content is organized, visualized, and shared.

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💡Spaces are one of the three core building blocks in LiquidEarth, alongside Content

and Blocks. To learn more about how these elements relate, see: Getting to Know the Core Building Blocks

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🗺️ Space vs. 3D Workspace

It’s important to distinguish between the 3D Workspace and a Space:

Concept Description
3D Workspace Your interactive environment where data is displayed and explored. Multiple spaces can be loaded here (as of now, one at a time).
Space A project-specific container that holds your content, annotations, and settings. It is what you load into the 3D workspace.

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Coming Soon: A future update will introduce nested spaces (subspaces) — allowing you to organize complex projects across different scales or scopes within a unified structure.

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💻 Visual Representation

In the 3D Workspace, an active space is visualized by:

A newly created empty space is displayed in the 3D workspace (with axis labeling and gridlines activated).

A newly created empty space is displayed in the 3D workspace (with axis labeling and gridlines activated).

☁️ Where Spaces Are Stored

Spaces are stored in the cloud or on a connected server, allowing you to access them from different devices or share them with others. You can also set spaces to be available offline (store them locally on your device).


🔧 Working with Spaces

For key controls accessible via the inspector, see: Space Inspector. We also recommend working through the Getting Started section of this documentation. You can start here: Getting Started with LiquidEarth and for example skip ahead to Load an Existing (Project) Space.

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