<aside> ℹ️ Clarification: In LiquidEarth, both projects and individual datasets reside within containers known as Spaces. This approach allows for a flexible architecture where spaces can encapsulate entire projects, including all related datasets and models, or just specific parts of a project. For this reason, we often refer to what might traditionally be considered 'projects' as spaces.
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To load an existing space, follow these steps:
If you have selected a space in the remote explorer, the inspector will present a Load Space button.
A space can also directly be loaded using the inspector quickbar.
After loading, the space will appear in your 3D Workspace ready for interaction. Additionally, it will appear in the local explorer list. To unload the space from your 3D Workspace, select it, and use the Unload Space function in the inspector. This action will remove it locally only, leaving the remote version of the project unaffected.
<aside> ℹ️ Tip: If a space has been loaded previously or is available offline (i.e., downloaded onto your device), it will load faster due to caching.
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To load an existing space, follow these steps:
You can load a space directly from the explorer.
A space selected in the explorer can also be loaded using the inspector.