The View Both Sides option allows a Surface Mesh to be rendered and visible from both sides in the 3D Workspace, addressing the one-sided nature of many meshes due to technical rendering limitations. By enabling this setting, users can view the mesh's geometry regardless of their position or viewing angle.
While View Both Sides ensures that the mesh is visible from all perspectives, interaction (e.g., selection or manipulation) remains restricted to the default side or the inverted side, as configured (see Mesh Inversion).
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Note: Please note that inverting the mesh can lead to differences in shading. This is minor difference of purely visual nature.
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