In LiquidEarth, many features and controls become available depending on the type of selected element. These element-specific tools are typically found in the Inspector or the corresponding Quickbar, and they enable deeper control, annotation, or visualization tailored to each content type.
This chapter provides an overview of advanced interactions grouped by element type, with links to detailed entries for each. Click below to jump to a specific section:
See: Space
A Space is the main container for your project’s data and annotations - what we also refer to as Content and Blocks. It is the element you load or unload into your workspace, the unit of collaboration and sharing, and the root element of every project.
When a space is selected, the Space Inspector displays the following information and control sections:
Space inspector panel and space in 3D view.
Basic metadata settings that describe and identify the space (additional metadata is displayed in the Explorer).
Basic tools for visibility and transformation.
These controls are consistent across most 3D elements in LiquidEarth. However, Scale Mode is unique to the space level. It applies to the space and its children as a whole and can only be changed when a space is selected.
Load or unload the selected space into the 3D Workspace. Here, you can also Duplicate a Space, which will create a deep copy of it, including all contained data and annotations, but excluding user access and sharing settings.
You can set a space to be available offline, storing it locally for access even without an internet connection. This also accelerates load times, as the space is already cached.
Manage who can access and collaborate on the space, as well as the role (permissions level) of individual users. Share in-app by entering a user’s email or create a shareable link, for example to invite Guest Viewers.
View, adjust, or automatically recalculate the 3D extent of the space. Configure the bounding box display and related visual guides such as gridlines, ticks, and axis labels.
This feature enables you to modify the vertical exaggeration of a selected space and its content, either by using a slider or entering a numerical value. The Reset button reverts the value to its default of 1.
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Note: Some of these controls are only available depending on whether the space is currently loaded or unloaded.
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See: Surface Mesh
Surface Meshes represent 3D surfaces composed of connected triangles or polygons. Common applications include terrain models, geological layers, and outcrop scans. Meshes may be textured (e.g., from photogrammetry) or untextured (e.g., modeled geological surfaces). For large meshes, special interaction settings may apply.